Monday, August 25, 2008

Coding sickness?

So I was sick last week... or rather... I was sick the week before that and completely forgot to update last week. I've been getting back to my code though and I'll probably be going at full steam by next weekend... this mostly because my most current codebase is elsewhere.

In the mean time, I've uploaded a screenshot of the most current build, showing off the full GUI as it is now. This to appease anyone getting sick of the little progress so far.

Another update next week!

Monday, August 11, 2008

Back To Regulation!

Well so far for my vacation. I had a blast! Wacken was awesome, and so was New Wine but it's time to get back to my code now.

It still looks to be a bit tricky though, I just got me a dayjob, as mentioned before, and I'm spending a lot of time on that. Add to that the fact that my current codework is a pretty hefty implementation of the combat system, which requires me to recreate the way monsters are made, stored and handled, requires several big alterations of current workings and is, overal, not something I can do bit by bit just by looking at the code. I'll need my reference material, my own scribbles on combat mechanics (courtesy of having a notepad on vacation) and I need to just sit down and do this in 1 or 2 sittings. I fear that this will be 2 or 3 hour sittings so I hope I can get it done the next week... or at least do part this week.

I'll keep you posted!